
I spent a bit more time on this guy, tightening up the secondary forms. The next step is to figure out how to finish the base.

I spent a bit more time on this guy, tightening up the secondary forms. The next step is to figure out how to finish the base.

The process involves poly painting on a 3D plane in Z-Brush with symmetry turned on. When you first start to paint keep the Sub div level low on the poly plane. When you paint the brushstrokes look blurry and pixelated, don’t worry if it looks bad at this stage since it’s this lack of detail which provides the Rorschach effect and allows you to see possibilities you might not have thought of initially.
What I particularly like about this technique is how fast it is, as your brush stroke is mirrored while you work the design comes together much faster and since you’re working in a front view, you can focus purely on design.



These weapons are supplied by Midheaven. Each agent is equipped with an internal nuclear reactor. The reactor is the source of the agents seemingly super human abilities. It powers every gadget in the agents arsenal. It creates the ammunition for the side arm pistol that's concealed on the underside of his left forearm. The melee weapon,(a set of high frequency energy claws on Leonis' right hand) capable of cutting through almost any material is also the result of the reactor.
Agent Leonis is one of the twelve knights of the Zodiac. A cybernetic super agent, he was built by Midheaven under the Hollowman program.
Meet Leo's alter ego, Marcus pride. Marcus Pride is a Traceur, a free runner working as a courier for the cities most reputable and elite delivery service, Meridian.
Each agent is provided with a MIRAGE device, standard Midheaven issue for Hollowmen
Some Z-brush practice this time, thought I'd try something a bit more realistic. He was built from a sphere in Z-Brush about 3 hours work, with no reference. I recorded my progress and have a movie but I don’t know how to turn It into a QuickTime file. when I figure it out, I'll post the results.




I just got done on this. I'm not sure why I ended up choosing Vega out of all the street fighter characters, guess I must be a glutton for punishment. In hind sight I should have gone for Segat, would have saved a shit load of hassle. It was fun though and it was also my first shot at a forum comp.More Z-brush shenanigans. This time it's my Octosimian Mermaid. I've got a long way to go before she's completed but all the major forms are roughed in and it's more of a test bed for me then anything else.

I saved this sculpt off at certain stages, as I find that sometimes Z-brush can be a bit fecky and crash and corrupt the tool. Better safe then sorry so I've got these stages to look back over. the current stage it's at is by no means final, but it's getting there. Once I begin placing in the teeth the shape of the mouth will alter and I'll no doubt move features around when I look at this with a fresh eye.
This concept sketch was for the king of a race of Griffin Men. It was shown at the Nordic games conference as one of the examples of the differences between Eastern and western approaches to character design. I was very lucky to have been asked to be part of a panel called East West all stars along with Alex Taini from Ninja Theory of Heavenly Sword fame and the art director of Sega responsible for Jet Set radio and the Art Director from Furi Furi.
