I've had the pleasure of working in the video games industry since 2000 for many amazing companies such as Nintendo, Microsoft, BBC, Amazon, Surface Digital, and many others. I've spent the past 24 years providing original art based solutions for the entertainment industry. During this time my work has covered all areas of Conceptual Design, Production Art and Art Direction ranging in style and subject matter from heavily stylized to realistic aesthetics and everything in-between.
Wednesday, February 4, 2009
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New World Trailer Character Designs
Here's some earlier character exploration for Isabella. A lot of work goes into creating characters that appear on screen for only ...
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Super Sculpey was the first material I ever used so it makes sense that all comparisons should be made against Sculpey, it's also the cl...
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Here's some earlier character exploration for Isabella. A lot of work goes into creating characters that appear on screen for only ...

1 comment:
Sweet man, you got the video working YAY!
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