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Another update for Medusa so you good people can see how she is shaping up. Progress has been a bit on the slow side due to time constraints mostly as well as other commitments.
I've had the pleasure of working in the video games industry since 2000 for many amazing companies such as Nintendo, Microsoft, BBC, Amazon, Surface Digital, and many others. I've spent the past 24 years providing original art based solutions for the entertainment industry. During this time my work has covered all areas of Conceptual Design, Production Art and Art Direction ranging in style and subject matter from heavily stylized to realistic aesthetics and everything in-between.
Another update for Medusa so you good people can see how she is shaping up. Progress has been a bit on the slow side due to time constraints mostly as well as other commitments.
Here's some earlier character exploration for Isabella. A lot of work goes into creating characters that appear on screen for only ...
3 comments:
Hey Ryan
This sculpt is looking great. Love the direction you have gone in.
awesome work!
i'm finding i like these waxes much better than castaline.
http://www.willowproducts.com/
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