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I've had the pleasure of working in the video games industry since 2000 for many amazing companies such as Nintendo, Microsoft, BBC, Amazon, Surface Digital, and many others. I've spent the past 24 years providing original art based solutions for the entertainment industry. During this time my work has covered all areas of Conceptual Design, Production Art and Art Direction ranging in style and subject matter from heavily stylized to realistic aesthetics and everything in-between.
Here's some earlier character exploration for Isabella. A lot of work goes into creating characters that appear on screen for only ...
5 comments:
spectacular work, big fan here :)
Love the textures, and the design on the tusks, as well as the multiple tusks. its totally killer.
This turned out DELUXE! Saw the beginnings of this whilst creeping the Shiflett forum... man, the finished product is wicked!
Ryan man does your talents have no limits. Love this character, top stuff.
This looks AMAZING.
Found it on My Confined Space, just thought I'd drop you the compliment and let you know I'll be linking it on my weekly update (Monday) and that I've tossed a link to your blog on my site's Resources page under "Specialty Sculpts".
http://www.wargamingtradecraft.com/p/resources.html
This is an AMAZING work of art, and IMOP this mudder should have gotten 1st place - just the idea alone to come up with this concept is one for the books, Amazing work sir
and all the best to you in 2016
look forward to seeing more of your one-of a kind Concepts and Characters
Lou
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